• The radio tower was the first model I completed for the film. I also created the buildings in the background. Several scenes took place within its space. Another artist did the textures.
  • This is an overview of Tugger's hangar. Much of the dialogue and action within the movie takes place within Tugger’s hangar. I also had to populate the inside of the hangar. I created all geometry within this scene. Another artist did the textures.
  • This is a shot inside of Tugger's hangar. I created all geometry within this scene and populated the scene as well. In this scene, Tugger is trying on a pair of airplane wings in his desperation of wanting to fly. Another artist did the textures.
  • This was the biggest task I was given while working on the film. Great amounts of detail went into each little piece within this hangar. I created all geometry within this scene. Another artist did the textures.
  • This is one of the antagonists in the film, Max. I created Max's area in 3 days; model and placement complete. Another artist did the textures.
  • This is a closer look in Max's area. The bigger challenge of this film was to keep the assets working together in a cohesive manner. I created all the geometry in the scene. Another artist did the textures.
  • This is an overview of Max's area. I created all the geometry in the scene. Another artist did the textures.
  • This is the inside of the radio tower. The characters exchange some dialogue within the scene. I created all the geometry in the scene. Another artist did the textures.
Thumbnail panels:
Now Loading