Graveyard

Project: Solo Assignment
Software:
3dmax and Photoshop
Duration:
3 days
Role:
Environmental Artist - Terrain creation; Model creation; Unwrapping; Texturing; Normal mapping;
Details: This assignment was a final project for one of my classes, art for level design. The project shows off what I accomplished in three days using several techniques available such as terrain creation, unwrapping, texturing, organic modeling, and normal mapping.

Tugger: The 4x4® Jeep that Wanted to Fly

Project: CG Animated Film
Role: Environmental Artist / Scene design / IT
Duration: 13 months
Software:
Maya and Photoshop
Company:
Genesis Orlando
Details :My first job in this industry was as an Environmental Artist on the Tugger project and it was quite an experience for me. I learned very quickly the importance of collaboration, time management, and meeting deadlines for deliverables. It was both exciting and daunting to be given creative freedom with every environment I worked on to populate it according to my vision of the scene. It didn't take long for me to understand that putting in the time, and having both patience and passion are critical for success in a production environment.
Download the visual trailer:

Tugger WMV Tugger.MOV